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GoJS API 文档

Hierarchy

  • Brush

A Brush holds color information and describes how to draw the inside of a Shape or the stroke of a shape or a TextBlock or the background of any GraphObject.

A Brush must not be modified once it has been assigned to a GraphObject, such as the Shape.fill or TextBlock.stroke or GraphObject.background. However, a Brush may be shared by multiple GraphObjects.

Index

Constructors

constructor

  • new Brush(type?: EnumValue | string): Brush
  • Construct a Brush class that holds the given color information.

    Parameters

    Returns Brush

Properties

color : string

  • Gets or sets the color of a solid Brush. The default value is 'black'. The value must be a valid CSS color string.

colorStops : Map<number, string> | null

  • Gets or sets a Map holding all of the color stops used in this gradient, where the key is a number, the fractional distance between 0 and 1 (inclusive), and where the corresponding value is a color string.

    Call addColorStop in order to add color stops to this brush. This property value may be null if no gradient stops have been defined.

end : Spot

endRadius : number

  • Gets or sets the radius of a radial brush at the end location. The default value is NaN.

pattern : HTMLCanvasElement | HTMLImageElement | null

start : Spot

startRadius : number

  • Gets or sets the radius of a radial brush at the start location. The default value is 0.

type : EnumValue

Methods

addColorStop

  • addColorStop(loc: number, color: string): Brush
  • Specify a particular color at a particular fraction of the distance. If the type is Brush.Solid, change the type to Brush.Linear. You should have a color stop at 0 and a color stop at 1. You should not have duplicate color stop values at the same fractional distance.

    Parameters

    • loc: number

      A number between 0 and 1 (inclusive).

    • color: string

      A valid CSS color string.

    Returns Brush

    this Brush

copy

  • Create a copy of this Brush with the same values.

    Returns Brush

Static darken

  • darken(color: string): string
  • This static function takes a color and darkens it by 20% in the Lab color space. This is a convenience function which calls Brush.darkenBy.

    since

    1.7

    Parameters

    • color: string

      A valid CSS color string.

    Returns string

    A CSS string for the darkened color in RGBA.

darkenBy

  • darkenBy(fraction?: number, mode?: EnumValue): Brush
  • Modifies all colors within this Brush, darkening them by some fraction.

    since

    1.7

    Parameters

    • Optional fraction: number

      Fraction to darken the colors by. Defaults to 0.2, must be between 0 and 1 (inclusive).

    • Optional mode: EnumValue

      Color space to use for adjusting. Must be Brush.Lab or Brush.HSL, defaults to Brush.Lab.

    Returns Brush

    This Brush with modified color values.

Static darkenBy

  • darkenBy(color: string, fraction?: number, mode?: EnumValue): string
  • This static function takes a color and darkens it.

    since

    1.7

    Parameters

    • color: string

      A valid CSS color string

    • Optional fraction: number

      Fraction to darken the color by. Defaults to 0.2, must be between 0 and 1 (inclusive).

    • Optional mode: EnumValue

      Color space to use for adjusting. Must be Brush.Lab or Brush.HSL, defaults to Brush.Lab.

    Returns string

    A CSS string for the darkened color in RGBA or HSLA.

isDark

  • isDark(): boolean
  • This function determines whether this Brush is "dark."

    since

    2.0

    Returns boolean

Static isDark

  • This static function takes a color and determines whether it is "dark." Does not account for transparency.

    Example usage:

    myDiagram.nodeTemplate =
      $(go.Node, "Auto",
        $(go.Shape, "RoundedRectangle", { strokeWidth: 0 },
          new go.Binding("fill", "color")),
        $(go.TextBlock,
          { margin: 8 },
          new go.Binding("stroke", "color", function (c) {
            // Dark nodes use white text, light nodes use black text
            return go.Brush.isDark(c) ? "white" : "black";
          }),
          new go.Binding("text", "key")
        )
      );
    since

    2.0

    Parameters

    • color: BrushLike

      A valid CSS color string or a Brush.

    Returns boolean

Static isValidColor

  • isValidColor(color: string): boolean
  • This static function returns true if a given color string is well-formed for drawing.

    since

    1.7

    Parameters

    • color: string

      A color string to validate.

    Returns boolean

Static lighten

  • lighten(color: string): string
  • This static function takes a color and lightens it by 20% in the Lab color space. This is a convenience function which calls Brush.lightenBy.

    since

    1.7

    Parameters

    • color: string

      A valid CSS color string.

    Returns string

    A CSS string for the lightened color in RGBA.

lightenBy

  • lightenBy(fraction?: number, mode?: EnumValue): Brush
  • Modifies all colors within this Brush, lightening them by some fraction.

    since

    1.7

    Parameters

    • Optional fraction: number

      Fraction to lighten the colors by. Defaults to 0.2, must be between 0 and 1 (inclusive).

    • Optional mode: EnumValue

      Color space to use for adjusting. Must be Brush.Lab or Brush.HSL, defaults to Brush.Lab.

    Returns Brush

    This Brush with modified color values.

Static lightenBy

  • lightenBy(color: string, fraction?: number, mode?: EnumValue): string
  • This static function takes a color and lightens it.

    since

    1.7

    Parameters

    • color: string

      A valid CSS color string.

    • Optional fraction: number

      Fraction to lighten the colors by. Defaults to 0.2, must be between 0 and 1 (inclusive).

    • Optional mode: EnumValue

      Color space to use for adjusting. Must be Brush.Lab or Brush.HSL, defaults to Brush.Lab.

    Returns string

    A CSS string for the lightened color in RGBA or HSLA.

Static mix

  • mix(color1: string, color2: string, fraction?: number): string
  • This static function takes two colors and mixes them together, using the (optionally) specified amount of the second color.

    since

    2.0

    Parameters

    • color1: string

      A valid CSS color string.

    • color2: string

      Another valid CSS color string to mix.

    • Optional fraction: number

      Fraction specifying how much color2 to mix into color1. Defaults to .5, must be between 0 and 1 (inclusive).

    Returns string

Static randomColor

  • randomColor(min?: number, max?: number): string
  • This static function can be used to generate a random color.

    Parameters

    • Optional min: number

      A number between 0 and 255, defaults to 128.

    • Optional max: number

      A number between 0 and 255, defaults to 255.

    Returns string

    A color value in # hexadecimal format.

Constants

Static HSL : EnumValue

For lightening and darkening, used as a color-space value.

Static Lab : EnumValue

For lightening and darkening, used as a color-space value.

Static Linear : EnumValue

For linear gradient brushes, used as the value for Brush.type.

Static Pattern : EnumValue

For pattern brushes, used as the value for Brush.type.

Static Radial : EnumValue

For radial gradient brushes, used as the value for Brush.type.

Static Solid : EnumValue

For simple, solid color brushes, used as the value for Brush.type.

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